mechwarrior 5 lbx 10. Has better reload speed. mechwarrior 5 lbx 10

 
 Has better reload speedmechwarrior 5 lbx 10 9 damage (at tier 5), but it should be 'pinpoint' damage, right? They're not nearly as effective as I imagined

LBX eats ammo so if your going that route bring at least four tons. I use the standard LBX ACs and have them on chain fire with on 1 and 2. Without question, that's not true :-) The Atlas K has same armor, AMS slot and about 10t more free tonnage for weapons. 95. Reliable ballistics + ECM. Marauder II is an upscaled Marauder and you can never go wrong with a Marauder. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. 5 12. The AC/5 BF has a spread of 2 at 350m. 5. Some mechs have like 2-3 arm ballistic slots, and they're so light, so powerful, so slot efficient, and I think you can lower their jam chance. Better than most lights but not quite as good as most 45, 50 or 55 ton mech's. the KGC-CAR and it's ability to have quad uac/5 which when tier 5 deal 10. Some mechs have like 2-3 arm ballistic slots, and they're so light, so powerful, so slot efficient, and I think you can lower their jam chance. Mods are running speed increase, (atlas-bh can run at 70!!!) Laser recharge time and laser range. 005) details released for PS4, PC, and PS5 players. If you are forced to fight a RAC5 head on, example you are stuck in the open. Ballistic weapons are familiar; they’re similar to modern guns. Although Solaris lives on in Event Queue (check out the current Clan Medium Solaris event happening all weekend!), it doesn't represent the game in general, the changes we've made over the last couple of years, or. Just picked this sucker up in the same Industrial Hub, and the same time, as finding a Wolfhound Grinner! Left the 6 MP lasers, added a tier 4 lrm 10 Artemis, and used a tier 5 LBX autocannon for the medium ballistic hard point. Optional - adds new items that take full advantage of YAML's EquipmentProperties, by the author of all the new YAML code. Ironically, I am having a hard time finding rifle ammo. Valheim. They are the TRUE MechWarriors. 0 m) over the distance. If you want a min-maxed lance pure Assaults may not be the best choice, especially not most Atlases. ago. LBX-10, 10 damage if ALL the buckshot hit. Just be careful since these weapons can jam when fired on cooldown. The LBX 10 is great, and I like the 5 as an anti air weapon. Twin tier 5 AC/20s, 3 tier 5 medium lasers. videogame_asset My games. The Clans , however, retained the knowledge to produce the advanced materials the LB-X used, and had adapted and expanded the technology to produce LB-X versions of all autocannon classes around. For a MechWarrior life is war and the only true peace is death. Let's have a modded playthrough of Mechwarrior 5: Mercenaries by Piranha Games (the "Yet Another Mechlab" mod among othe. vonBiomes is updated for DLC 5 everyone! Try putting them on, if it doesn't show ammo warning then it's correct. When the gyro is over 80% saturated for 5 seconds, the mech will stop and crouch while the reaction wheels spin back up. Gaming. Also L Laser SB would give you slightly better heat management. Patch Date and Time - September 21st 2021 @ 10AM – 1PM PDT. But so far, I had not encountered it once on the battlefield, though I did find it for sale at one point as a rare mech. Xt6wagon • 6 mo. The numbers indicate how powerful the weapon is; the AC/2 does comparatively light damage, but has enormous range, while the AC/20 does absolutely crushing damage (it’s the most. the lower the rating the tighter the spread. This was before the AC rebalance though, now the LBX-10 is the better choice, slightly less DPS but the extra ton for ammo is well worth it. 48 RPM. BENEFITS: -Reduced shot count reduces dmg spread, thus the main "it bad" argument is addressed. MechWarrior 5: Mercenaries - The Dragon's Gambit. Has mostly all weapons up to 3070, including all LBX, Ultra, Rotary and Light Autocannons, Light, Heavy and Snub Nose PPCs, Silver Bullet, Light, Heavy, Improved Heavy Gausses, MRMs, Streak SRMs, ER and X-Pulse Lasers. That said, if >only< rifle ammo is appearing that sounds weirdish but maybe still possible with RNG. 6 ( from 3) Small Pulse Laser Heat reduced to 1 (from 1. AC /2 /5 /10 /20 Ultra AC/2 /5 /10/20 LBX /2 /5 /10 /20 LRM / Artemis 5 10 15 20 SRM / Artemis 2 4 6 Streak SRM 2 4 6 NARC Laser AMS Gauss ER Small, Medium, Large Lasers Pulse Small, Medium, Large Lasers PPC Clan ECM, L/AP,. ago. It's honestly hard not to use them. #1 Fippy Darkpaw Member The Hammer 14 posts Posted 27 December 2019 - 12:33 AM What's the deal with the LB 10X-SLD? From the stats alone, it appears to be superior to the AC10 in every way. Victor Dragonslayer and Basilisk are pretty damn solid. This can be both good and bad. Autocannons are rated, as in TT, based on how much damage they do when they hit within optimal range. I also up the armor on every mech (except legs) & move more of it to the front. . MechWarrior 5: Mercenaries. If I had it to change, their damage would be halved and their spread would be closer to an lbx. They are lighter, shoot farther, and have the ability to shoot both solid slugs and a scatter shot. An LBX 10 would be a straight upgrade for the AC I suppose, but those don't grow on trees. 30-> 9 pellets. SPECS: Weight: 85 tons. MERCTECH v3. Lone scout, 2023LBX2, UAC2, and UAC5's are all amazing weapons. Eats heavy mech torsos alive, and one shots most vehicles you can rapid fire pretty well at least a shot every second. This is 0 for regular Autocannons and somewhere between 0. However, they work like actual shotguns, and not like video game shotguns normally work, which means they have good range at the expense of a huge spread. LBX-10 in the right arm, 3 Medium Lasers in the left. Mission 2: 3 ER Large Lasers, 4 Double Heatsinks. Year 3054 BZK-G1 - LBX 10 2x medium lasers - Year 3056 Sarna entry Requires DLC 1 - Heroes of the Inner Sphere Works with DLC 2- Legend of the Kestrel Lancers. Weapons are pieces of equipment that can inflict damage on a target. LBX-10, 10 damage if ALL the buckshot hit. Changed all LBX autocannons' names to new naming scheme: C-LBX/10, C-LBX/5 etc. I like it. MechWarrior 5 update 1. Overview. 308 11. 10-X AC SLD + 6 high tier medium lasers (regular, not pulse) + a good LRM launcher and Bob's your uncle. It's a beast. 688. I thought the atlas-D was great but this is something else entirely. When I put the same King Crab pilot in my Marauder II (twin tier 5 ER PPC, a tier 5 LBX-10 solid shot, two tier 4 med pulse lasers), the AI does a very mediocre 400-500 damage. some weapon need specialised ammo for it. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. This mod is the foundation for the equipment adjustments aspect of YARQE. Download for free. This is one of my favorite mech builds for assassination missions. It definitely gets "difficult", but this difficulty is expressed in the only way the game can: more enemies, and heavier enemies, which gets frustrating, especially when you start to just get lance upon lance of assaults dumped on. M Laser, 5 damage if ALL the laser ticks hit. The ideal quickdraw hero mech, in my opinion, would be like the QKD-5A/5K with XL engine, more medium energy slots, an AMS, and an ECM. This can be both good and bad. Increased LBX Spread to -10% in LA (from -5%). #1. ago. It is a first-person shooter game, the latest sequel to the MechWarrior series. LBX10 normal one is useful for killing VTOLs. The fact it shows a beam (briefly) only makes it easier to line up the burst (compared to an Ac-20 or LBX-10 Solid, which are technically similar in terms of lethality). Armor: 512/538. If you enjoy the hero mechs Dragon DRG-SDW Sidewinder for its mobility and the Thunderbolt TDR-5S-T Top Dog for it's medium laser boat ability in a heavy chassis, you may find the QKD-5A/5K. At difficulty 70 missions, they suddenly start throwing entire dropships of heavies at you. If I had it to change, their damage would be halved and their spread would be closer to an lbx. Tonnage: LBX is 11; AC is 12. Kermut 3 yr. im a fan of lbx cuz they all come out at. It's configured with a "perfectly symmetrical" build of 2 x Heavy Rifle, 2 x UAC/5 and 2 x SRM 6-ST. After 3034, they can appear. I think I replaced something to get some more amor (as usual) but can't remember what. The Vultan in MW5 is a decent medium stopgap mech. Melee mechs are the first mechs in MW5 that I don't immediately rip the jump jets out of since they can help get you into (or out of) melee range a bit faster and generally help mobility. A 40% + cool down if you use LBX Autocanons on this beast!!. MechWarrior 5: Mercenaries is getting two new biomes with its paid expansion. Mad Cat 2B. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. The autocannon/10 was a direct-fire ballistic weapon, firing HEAP ( H igh- E xplosive A rmor- P iercing) rounds at targets either singly or in bursts. afrofrosch • 4 yr. Fully unlocked, MWO-style Mechlab, with all missing MWO Mech variants and weapon and AMS hardpoints. 80. the closest you will get is something like a Jager or Rifleman with a bunch of 'rifle' class weapons. They include megacities, like this one. Mlas- Workhorse weapons, great at T5. All Mechs have at least one AMS. All this firepower. You will get a lot of normal ammo as post mission salvage opportunities (missiles, MG, AC). 5 tons : 3035 : AC10_LBX_Half_AmmoEquipment : AC/10 Ammo : Critical slots: 1 : 1. Honestly though, once you get high Tier (4 or 5) LPL’s you can make Mechwarrior-5 bow before you 😅… it’s that lethal as a Headshot insta-kill method VS any enemy mech. MechWarrior 5: Mercenaries. Make sure you are on the market tab, and not checking the market. net (thanks broken Covid brain). Most of us, except those who have been living under a rock for. 1 seconds for BF Autocannons. Subscribe to downloadYet Another Mechlab. . Weapon intro dates: All "standard" Clan weapons become available in 3055 except: ProtoMech Autocannons (3073) There are some advantages to the LBX too: Generally speaking the LBX gets your damage out faster, so it is better for snap shots. And that's key. It will get hot if you constantly fire all the PPCs together all the time. However, the LB 10-X AC-SLD always weighs one ton lighter. The LB-10 X-AC is better for getting critical hits on open hull, and it weighs one ton less, but it isn't very good at range because of its shotgun mechanic, whereas the AC/10 can hit pinpoint targets better from any range. Rifles don't have an exact equivalent in MWO, so fitting them between the above velocities: L-Rifle - increased to 1500 m/s. The fact it shows a beam (briefly) only makes it easier to line up the burst (compared to an Ac-20 or LBX-10 Solid, which are technically similar in terms of lethality). My next classic mech mod for Mechwarrior 5 is out on early access:For a MechWarrior life is war and the only true peace is death. I think I replaced something to get some more amor (as usual) but can't remember what. • •. AC/5 works as wellI think the overweight nature of the AC/5 is what holds the base (non-Lostech) Shadow Hawk models back the most; if the AC/5 weighed less and/or did more damage, the Shadow Hawk would be more viable. Heat: LBX is 2; AC is 3. Twin LBX 10 Solid, twin LRM 15 Artemis, twin ML. Changed: moved CT destruction and mechlab permission level settings to savegame. Just not my style but a Fortune can be a nasty closer. Created by MagnumForceGB. Rather than the size of Autocannon it is the caliber that determines how much damage is dealt per round, which can range from 30mm - 210mm. 1. Standalone weapon pack that contains all weapons from the Yet Another Mech mod. Gauss Rifles. Early on its worth it to invest in these mechs as its hard to get double heat sinks. Dire_Finkelstein • 2 yr. If you need better mechs, go to easier areas where you can complete the missions without incurring expensive repairs and farm c-bills to buy mechs. It moves at 5/8, has more tonnage free than the slow 50 tonners, and has great hardpoints. I melt things with the PPCs, and plink with the autocannon to cool down. ER for long range pokes along with the Slug variant with reload and damage upgrades for missiles and ballistics. Black Knight - P with 4 MPLs, ER PPC, LBX 10 solid. Description. This requires Yet Another Mechlab (the switch function). Ultra AC/5. Hero banshee is a GREAT assault mech. RoboTrotsky • 10 mo. Bought my 2 heavy mechs at rep 7 when I was near kurita-davion border. Primarily ballistics mechs don't really exist in vanilla below 70-80 tons. They all have the same ammo efficiency if you hit with all the shells or pellets, though due to. The good thing, is that it comes with quests, so you don't even need to buy it. If the setting is enabled, and the mech has "maxEngineRating": 350, it will be limited to that maximum Engine Rating. MechWarrior 5: Mercenaries. Mechwarrior 5: Clans Steam page is up: Elaborate Clan Smoke Jaguar mission. MW5 Compatibility Mod. Posted 18 February 2013 - 09:11 AM. It's basically just a better version of the ANH-1A. All small lasers have a 4x damage multiplier to structures. Like LRM+Artemis IV launcher which requires LRM Artemis ammo to properly use it etc. It runs a little bit hot, especially without DHS but it's manageable. Testing rare weapon. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Ultra-Autocannon 5 Heat Reduced to . ; From MechWarrior Online:. Short burst lasers do their damage with fewer ticks, making it easier. Free Tonnage: 40. It's almost as good at the Grasshopper at blasting out rear Center Torsos and it moves one initiative phase earlier. My most successful (and enjoyable) mech so far is the Cyclops hero. There is no better weapon for quickly downing aircraft without hesitating to aim. Hero King Crab with 4 lbx-10 is the best AI mech. In the setting, 3 'Mechs can battle 5, or 10 can battle 20. RACs, MMLs, UACs and Cap PPCs have custom HUD feedback. I’d submit that the Ac/10 lbx solid slug is the best ballistic weapon by far for dmg/ton. DRG-SDW with and lbx 10. But because of the "small/medium/large" hardpoint system I can't. The AC 20 also arm mounted, which isn’t necessarily a deal breaker, but as it’s your main damage dealer, losing that somewhat vulnerable arm means you have fewer weapons than a locust. So it'll do the advertised damage if you can keep it on target for the whole time. I calculate damage/accuracy is based off your current speed, so you'll take a. Make sure you are on the market tab, and not checking the market. Created by SirFallsDownALot. Available after 3061 in both IS and Clan versions. I've thought about switching out to the srm, actually. For standalone mech mods that are NoT part of yaml ir something else how do they land. . All other trade-marks are the property. Updated MML and RAC emitters. StarMapMouseOver_V3_07 -. My favorite weapons in the game. Use Bobbert's Mod Options to set variables. Some people. MERCTECH v3. According to the official MW5 Mercs patch notes, the latest update added the new Hatchetman ‘Mech, 5 Mission Campaign, 9 New Melee Weapons and much more. Just the underlying mechanics. True in table top but no longer true in MW5. boris. 8 (20% of missiles miss because of spread) 0. Nexus mod page. When the gyro is over 80% saturated for 5 seconds, the mech will stop and crouch while the reaction wheels spin back up. If you get 215,625 as negotiation, then a 50k repair cost will net you 50k. 7 Badges. Though it lacks the LosTech that other heroes may provide (Double Heatsinks, XL Engine, Endo Steel, Ferro Fibrous) it does come with a Gauss rifle which can be hard to find before the mid-late 40's and personally the Stalker is the perfect 85 tonner to strut with a Gauss Rifle or otherwise an Autocannon of choice (I lean LBX-10 or AC/20. For a MechWarrior life is war and the only. ウィッチ(?. Alongside potential cantina rewards, also make sure you scroll down and check salvage. As to if it is good or not, it depends on if you like the hardpoints. About this mod. The 4A is just one comfy murder machine. By comparison, the M61 has an 8-milliradian dispersion. 10-X AC SLD + 6 high tier medium lasers (regular, not pulse) + a good LRM launcher and Bob's your uncle. The standard LB is a shotgun, it does shotgun things. The MAD-3M is great mech. It’s a capable sniper. Veolfen Nov 10, 2022 @ 3:45am. It weighs 3 tonnes. these shells also get a higher crit chance. Normally the Vulcan is pretty garbage. H-Rifle - decreased to 1000 m/s. Highlander-732b is a real reliable mech that can also jump, can never go wrong with that. PPC- Fun, big range, not enough damage IMO. Check your preferred platform for localized pricing>>. 838 3 Magna Firestar: 7 11. Weapons exist as one of three types: Energy Weapons Ballistic Weapons Missile Weapons A weapon can only be. Reputation level unlocks better stuff from the Market, so if you don't care about the Date (13 days passed) then just backtrack to easier zones. I've paired it with 3 Cyclops variants that carry ECMs and an LBX-10. Boosted with an upgrade to 74km/h. Has mostly all weapons up to 3070, including all LBX, Ultra, Rotary and Light Autocannons, Light, Heavy and Snub Nose PPCs, Silver Bullet, Light, Heavy, Improved Heavy Gausses, MRMs, Streak SRMs, ER and X. Except for the lbx 10 where a bf isn’t available. This mod re-balances weapons to be as evenly-performing as possible; fixes mistakes and bugs within the vanilla game; generally enhances weapon potency and performance; and adds new weapons that fill specific and unique combat roles not covered in the vanilla game. Created by 蛍Firefly. For almost three decades, the collision of interstellar politics and war has rewarded fans with amazingly detailed fiction, captivating characters and fantastic adventure. 0 cooldown instead of a 2. they are Clan LBX10 so slug by default. The UAC/5 becomes available on Dec. Mission 6: 6 Medium Pulse Lasers, 6 Medium Lasers, 4 Double Heatsinks. 1. The other centurion I'd recommend is the D variant with an LBX-10. Protip: if you see a special weapon on sale, be sure to buy the ammo with it, because it won’t be regularly in. BattleTech Community Ads Death From Above Wargaming LB-X Autocannon The LB-X autocannon is an advanced variation of the standard autocannon. Edit: For example, in lore and in YAML, a Dire Wolf (100 Ton Clan Omni-mech) can totally carry and use 4x LBX-10s. You can get high tier Gauss Rifles from Cantina missions and also from commerce hubs, but not from salvage, or so I've noticed. G♥mmy YuTamI. #MWO #mechwarrior5 #battletech OMG this Marauder II LBX 10 Build has the biggest cool down ever!LBX mechanic - fires a spread of 1-damage shells adding up to the rating of the autocannon (ex. It depends. If you want a min-maxed lance pure Assaults may not be the best choice, especially not most Atlases. ago. You can often find some there once you get past rep 8-9 in merc level. The starter guides all point to Hellbringers (used to be my favourite in Mechwarrior 2), hunchbacks or Timberwolves. Note: Rate of Fire information is indicated in the game's files but is not currently displayed anywhere in-game. Changed ATMs to have Artemis tag (for YAML quirks etc). 2) LBX 10-X AC Cluster Damage increased to 13 (from 10) ENERGY: Large Pulse Laser Heat reduced to 6. Ironically, I am having a hard time finding rifle ammo. AFAIK in YAML you switch the firing mode on the LBX weapon with pressing ALT+WeaponGroupNumber. MechWarrior 5: Mercenaries. The only DLC I have is HotIS. #MWO #mechwarrior5 #battletech OMG this Marauder II LBX 10 Build has the biggest cool down ever! A 40% + cool down if you use LBX Autocanons on this beast!!. Adds advanced Inner Sphere weapons to the game and configurable global overrides for all weapons even from mods. 14 The AC 20's massive slugs cause tremendous damage on impact, and can even destroy some scout 'Mechs with a single hit. In this mod you get as advertised. 2 H=1. A Mad Cat 2B dakka build can place enormous amounts of lead downrange with its two UAC/5s and two UAC/10s. :( Long time runner up build: Swapped out AC5 for a decent rarity AC5-BF, and the PPC and Mediums for 2x LL and 2x MPL. Most of the mechs are lore-accurate, some, however, are shamelessly ripped off of Roguetech, the greatest game ever! Included Normalish Variants. Extremely absurdly rough mod to replace the particle effect of the Flamer with a yellow beam, like a laser. 2A is just 1A but with weapons swapped to 4 LBX-10's and 4 Med Pulses. MechWarrior 5: Mercenaries. 3 tons of ammo and the rest are heat sinks/armor. Sep 22, 2022 @ 9:30pm the hero blackjack with six (6) tier 5 mg will tear stuff. videogame_asset My games. So, I thought I might as well try to see if I can't work up a list of mechanics that seem to differ in Mechwarrior video games compared to actual lore/TT rules and such. 48 RPM. One shoots a solid slug and the other is a. Forums > Public Discussion > General Discussion > MechWarrior Online > Balistic weapon comparison Thread in 'MechWarrior Online. Firestarter - S1 with small lasers and lasers. 0 FEATURES: Mechs now have a "Knock-Down" feature. Some people. Just keep running, and shoot ad many of the helis downs as possible. Don't forget to find better pilots. Added: Mod Option "yamlMaxEngineRating" and new mechs. Until you can get a mech that has its main firepower in the torsos you'll need to focus on protecting that gun arm on the Centurion as much as possible. /5. 14 The AC 20's massive slugs cause tremendous damage on impact, and can even destroy some scout 'Mechs with a single hit. Weight (Tons) 11 (IS) Ammo / Ton. sarna. Both LBX variants are amazing. Crits: LBX is 6; AC is 7. You said that for the YET Ammo only the weights were reduced - but the ammo of the LBX 10 SLD (Solidslug) is also raised from 40 to 60 respectively from 20 to 30 for the. . Fires shotgun like fragments that. Due to this, autocannons were grouped into generic "classes" of similar common. ArtixViper • 2 yr. Members Online. Drop both lbx 10 so you have 4 AC/5, so you can add more ammo. When the gyro is over 80% saturated for 5 seconds, the mech will stop and crouch while the reaction wheels spin back up. MechWarrior 5: Mercenaries. ago. With the New Career mode, you can start a career from scratch or import your progress from MechWarrior 5 Mercenaries. I put an LBX 10 on it and it becomes a monster. Standalone weapon pack that contains all weapons from the Yet Another Mech mod. My most successful (and enjoyable) mech so far is the Cyclops hero. This mod does nothing on its own, it is a toolset for other modders to add settings and keybinds. Balanced around my other mod, Reaper's Weapon Rebalance. Happy hunting! < > 1E or 2A if you have a choice but they're all essentially the same. Despite piloting a ‘Mech built for standard combat, Faber’s role is anything but typical. Members Online • Silver_Wolf_X. Twin tier 5 AC/20s, 3 tier 5 medium lasers. 7 (from 1) Cooldown Reduced to 1. Standalone weapon pack that contains all weapons from the Yet Another Mech mod. Edge: UAC 5 Slots: AC 10 = 14 > LBX 10 = 12 > UAC 5 = 10 Edge: UAC 5 The spread makes the LBX 10 more useful at SRM range rather than it's full 540 m range. Otherwise the HBK-4P, SHD-2D, other Griffin models, Kintaro, Centurion and Enforcer are all excellent. But a hero crab with 4 x tier 4/5 LBX-10 SLD can have 4 assault mechs dropped right on top of it and take them all out faster than a dual gauss mech can cycle through 4 shots. Cataphract Ilya muromets fits 3x lbx-1060 Tons, 512 armor, 93 Speed, LBX/10, 2 ER Lasers, SRM4 + ART IV. 5 (from 2) Delay between projectile reduced to . Normal just fires a shell normally, LBX is a shotgun, Ultra has double the rate of fire of a normal autocannon but you have a chance to jam your gun for a few seconds if you fire it at double the normal rate of fire. Testing rare weapon. I haven't found a mission where this thing wasn't useful. 3. It's not proportionate at all, it sucks, and that's what I had to do. As others have mentioned, the damage coverage pays out however much money it would cost to repair the damage you took, unless you took more damage-cost than you negotiated to get. View Profile View Posts. (Some times considerably) Please feel free to mention things, as I'm absolutely certain I'll miss a whole bunch. The AC20 is good if you like a closer range cannon that hits like a train. This means that when heat is high we will be firing the LBX at ~10 damage/heat and then firing the LL's at 5 dmg/heat. This effect multiplies with mechs capable of carrying more than one, like a triple LBX Illya. 10. Next up is the 90 ton Hero Cyclops, the CP-S. Whichever one it is, I honestly can't remember (tired brain). Add-On. I'd bet a 6 MG and a large pulse shadow cat would wreck a double lbx 10 jaeger or kgc Even at ~150 m range it's outperformed by AC5 in terms of time to kill, you need 10-20 lbx shots on even. Valheim; Genshin Impact; Minecraft; Pokimane; Halo Infinite;. Has better reload speed. One warning: the cockpit hitbox must be huge, because both times I've died to headshots were in Mr. Yeah I just checked, LBX has its own ammo. net (thanks broken Covid brain). Their are severall Builds. Configured by Khan Natasha Kerensky. The King Crab Carapace is one of my favorite 'Mechs to use and I probably use it the most among my lineup. 5 cooldown. Swapping the AC20 for a gauss rifle lets the -4G Hunchback - a Medium* mech - punch above its weight and threaten Assault mechs (albeit as a supporting element to a Heavy lance). 5) Medium Pulse Laser Heat reduced to 2. 63 Yet Another Mechlab. Time/Burst represents the total firing time. LBX have good range so i would probably even drop. As for the vanillas the 2 and 5 are just too heavy to the pittance of damage they do. For its 60 tons It has a large slot with a reasonable bunch of supporting weapons and nice speed. I feel the best AI loadout is AC5s or 10s, combined with LRMs. Projectiles to 1. It comes in like an absolute wrecking ball, and I’m not going to let the AI into it, dirtying up. Some examples using the LBX and AC/5 (or AC/2) combination. I went around with 2 atlases and two other assaults (usually king crabs) for most of the endgame, and just finished the campaign tonight. Members Online. These dynamics have. Use ER LL, a PPC and LRM 5. Changed ATMs to have Artemis tag (for YAML quirks etc). Originally posted by. They include megacities, like this one. This one is a good replacement for the Kodiak mech. Mechwarrior 5: Clans Steam page is up: Elaborate Clan Smoke Jaguar mission campaign, 5 player co-op, new Clan mechlab, Clan mechs, and more. I love the standard LBX, shame it's just not worth going over the slug. I've soloed the final mission with just the atlas without losing any limbs or armor. That's reasonable for an arcade-style game, but this. A second Snub nose PPC is located in the torso. Two gauss rifles and two PPCs, generally most people placed machineguns in first then the gauss rifles to cause a high mount for the gauss so you could do better peaking. The LB/10-X is one of the few cases where it is a straight upgrade with almost no downsides (and if you are not using alternate AC ammo, there are no downsides) HA1-0F. 1X has DHS, 4x LBX-10's, 4 Medium Lasers, 2x Small Pulse and a Small Laser. UAC2's and UAC5's are outstanding general purpose weapons. Going to take another look at the lbx 10 solids soon I think based on the other comments. The file Yet Another Weapon Clan v. The AC/5 BF has a spread of 2 at 350m. ago • Edited 2 yr. What i feel the interpretation on that ability. PepperMill_NA • 2 yr.